In this sample you have two different quick sand pools: floating/semitransparent (Picture B) and still/opaque (Picture A).
About settings, the quicksand doesn't require any script settings but you can set the waving of surface in NGLE.
You can set the quick-sand type using the white numeric box immediatly at right of special button [water/rain/snow/q-sand] below 2d panel.
The first three values "1", "2" and "3" work like for water, with waves always bigger increasing the number, while the setting "4" for quicksand force a full still surface (no waves, like in Picture A), this could be useful to hidden the view of quicksand to player, getting a most difficultous game.
Remark: this sample requires a tombnextgeneration.dll with version 188.8.131.52 or higher. (20 august 2008)
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