- Official Post
QuoteTomb Editor:
- Add new "Find untextured" feature
- Add scaling to texture remap tool
- Add extra checkbox for merged statics to replace room ambient light with static color
- Specify source/destination in find & replace window based on where the item was dropped
- Change the way TRNG flipeffects/actions/conditions are listed to preserve alphabetical sorting
- Limit camera distance to prevent annoying zoom slowdown
- Import objectless prjs without error
- Properly display imported geometry names on prj2 loading
- Fix for death + climb floordata flag combination
- Fix invisible objects picking
- Fix nullref exception with missing sound catalogs
- Fix item browser reset on paste object action
- Fix inconsistent texture mirroring on ceiling while using group and grid paint texturing tools
- Attempt to fix texture sorting exception on resource reload
- Add texture info diagnostics for possible system-specific compile issues
WadTool:
- An option to alphanumerically sort meshes on model/animation import
- Collect and play custom sounds from reference level in animcommand editor
- Additional safety measures to prevent potential wad2/prj2 corruption if saving was unsuccessful
- Fix corruption of EndFrame value with null animations re-saved from pre-1.2.9 wad2s
- Fix index out of range exception if anim parameters were edited with mousewheelTomb Editor:
- Add new "Find untextured" feature
- Add scaling to texture remap tool
- Add extra checkbox for merged statics to replace room ambient light with static color
- Specify source/destination in find & replace window based on where the item was dropped
- Change the way TRNG flipeffects/actions/conditions are listed to preserve alphabetical sorting
- Limit camera distance to prevent annoying zoom slowdown
- Import objectless prjs without error
- Properly display imported geometry names on prj2 loading
- Fix for death + climb floordata flag combination
- Fix invisible objects picking
- Fix nullref exception with missing sound catalogs
- Fix item browser reset on paste object action
- Fix inconsistent texture mirroring on ceiling while using group and grid paint texturing tools
- Attempt to fix texture sorting exception on resource reload
- Add texture info diagnostics for possible system-specific compile issues
WadTool:
- An option to alphanumerically sort meshes on model/animation import
- Collect and play custom sounds from reference level in animcommand editor
- Additional safety measures to prevent potential wad2/prj2 corruption if saving was unsuccessful
- Fix corruption of EndFrame value with null animations re-saved from pre-1.2.9 wad2s
- Fix index out of range exception if anim parameters were edited with mousewheel
Download: Tomb Editor 1.2.11