Tomb Raider: Ex Oblivione - The Enchanted Woods

  • Eine bzw. zwei Fragen.
    Wie geht eine dieser Gittertüren auf und wo bitte ist das Ende :/
    Den Emerald Dragon habe ich unter Missachtung aller Vernunft geholt.
    Der silberne liegt auf dem Weg.
    Jetzt bleibt nur noch der goldene und das lang ersehnte ENDEEE!

  • OK, deshalb ist das Tor zum Anfang des Levels aufgegangen.
    Hier muss man hoch und da gibt es auch ein Vehikel ;)


    Sieht schon viel besser aus :P

    Edited once, last by nad: Ein Beitrag von nad mit diesem Beitrag zusammengefügt. (July 5, 2025 at 11:52 AM).

  • Wie geht jetzt diese verdammte Tür auf. Ich habe in der Kirche alle platt gemacht und den
    Fragment of the Guardian Statue genommen, aber die Tür bleibt zu :/


    Aha, mann sollte in der Kirche

    Display Spoiler

    den Revolver mit zielfernrohr benutzen

    Edited once, last by nad: Ein Beitrag von nad mit diesem Beitrag zusammengefügt. (July 6, 2025 at 9:18 AM).

  • 1. How do you go up the waterfall at the beginning where Lara looks at it? I tried jumping on slopes with L and R moves to get to the corner flat places, but to no avail. Is there an easier way later in the level?

    2. Are there any secrets in the areas before using the courtyard key?

    (EDIT: I found the desert eagle and lasersight.}

    Edited once, last by maptomb (July 6, 2025 at 11:21 AM).

  • How does this door open?

    EDIT: After hours of looking, I finally saw the poles on the sides of the chandeliers in the church. I hope this new area involves the area behind this door.

    I opened that door, got the emerald secret and opened the return gate to get to the waterfall.

    Edited 2 times, last by maptomb (July 6, 2025 at 4:17 PM).

  • Nad,

    Please reply.

    1. Where is the silver secret (I have the gold and emerald secrets)?

    2. What is the correct pathway to get to the building at the top of the waterfall?

    3. Did you ever get a crossbow before the end of the Enchanted Woods level?

    I am currently at a dead end because I can't use the slopes to get to the flat ledge to let me climb up above the waterfall.

  • Thanks, Nad.

    Following your help, I went back and got the silver secret. It is much easier to get to it this time in the flooded rooms and with all the cages moved. At least it wasn't blocked like the emerald secret in the first level.

    I'll keep trying to get up the waterfall, but it is not easy to do L/R curve jumps in TEN with the keyboard (it is much easier in TR4).

    EDIT: I finally made it to the top of the waterfall!!! It wasn't easy, but I got lucky.

    Edited once, last by maptomb (July 6, 2025 at 11:12 PM).

  • Das mit dem "neu starten" hat nicht gebracht....

    ich denke es liegt an meinem alten PC inkl. Grafikkarte.....

    So ist es für mich unmöglich, Lara in Zeitlupenmodus zu Spielen... es war schon eine sehr grosse Herausforderung beim Wasserfall da hoch zu kommen. Auch das herunterfahren mit dem Motorrad war erst nach x-Versuche möglich. Hinzu kommt noch dieses :evil:Skelett mit dem 2xTR... das gibt mir den Rest....(Gitterkäfig, Mauer mit den 2Schalter)

    Jetzt mache ich erstmal Pause

    mfg Markus

  • Vielleicht hilft es die Auflösung runter zu stellen auf eine niedrige.
    Man kann auch den Schatten usw. unter Options > Display Settings ausstellen.
    Auch die Auflösung kann man dort einstellen.
    Das sollte doch helfen.

    Edited 2 times, last by nad (July 19, 2025 at 3:17 PM).

  • I don't have a solution, but a few observations. I played that level in version 3 and later in version 9. In both cases there were some lag issues in certain places if Lara moves too fast or does too many things at once. The area with the waterfall, the gladiator's message there, and the use of the motorbike to go down the hill was a problem with lags or possible bugs. In one try, I even got a game bug with infinite health that would not go away and lasted into the Oriab level. The solution was to go back to an earlier save after just reaching the top of the waterfall but not going forward to the gladiator.

    Neltharion never states exactly why he made each update. Except for the "Empty Slot" bug, I suspect Version 1 was basically stable but had a few object errors or design bugs. Version 9 also appears to be stable without the "Empty Slot" bug, and it may remain the download version (knock on wood!). Neltharion created version 5 to use the newer TEN 1.9 engine, but he still got the savegame bug ("Empty Slot") so he downgraded to the TEN 1.8 engine used in versions 1 and 9. He probably tried using the newer TEN 1.9 engine to improve the lag issues, but he didn't know how to fix the savegame bug problem in that engine. Perhaps he would have had to rebuild parts of the level, so he went back to TEN 1.8. Thus, the lag issues are still there IF they are due to the use of any TEN engine and not TR4.

    In "Ex Oblivione" versions 3 and 9, there are very serious lag issues in fighting the T-Rex, especially if pistols are used, in the River Naraxa level.

    Regarding the PC computer itself, I don't know what technical specs are required, but generally Windows 10 machines should work ok. I know Nad is using Windows 7 without problems, but I could never get TEN to work on Windows 7.

    -------

    Re TEN itself:

    I think TEN may be fine for technically beautiful textures and large game area maps, but TR4 sometimes provides a more friendly playable experience.

    Also, some new game moves in TR4 like long jumps are apparently not in TEN.

    TEN still needs a lot of work to be the ideal customlevel game engine. It also desperately needs an online game manual of all moves, etc. similar to what Stella has for the official TR games on tombraider.net

    Edited 2 times, last by maptomb (July 19, 2025 at 6:34 PM).

  • Danke für die Tips und Erklärung.

    Nun ich habe schon alles ausgeschaltet. (siehe screen) Version 4

    denoch ging es jetzt endlich weiter, aber immer noch mit diesen Lags (kommen wenn lara den Hintergrund und den Texturen Wand/Mauer, sieht... denke: Wegen den vielen Details die da dargestellt bzw. berechnet werden müssen von der GPU=Grafikkarte)

  • I spoke too soon in my last post. Neltharion just released version 10 of the game on TR Customs with no explanation as to why! =O:cursing:

    However, version 9 has been working ok without any significant gameplay or savegame issues through at least the beginning of the "Fortress of Thorabon" level (level 13 of 15) with TEN engine 1.8.1.0.

    EDIT:

    The log file in the download file states that version 10 now uses TEN engine 1.9.1.0 again, and all levels were updated. Thus, that version is only for new players who download the game starting today. Maybe that version will be stable or have new unanticipated bugs. Time will tell!

    Edited once, last by maptomb (July 19, 2025 at 11:09 PM).

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