Es gab einen kleinen Copy & Past Fehler im TE. Bitte den neuen Patch nutzen.

Tomb Editor
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illyaine hat eine neue Version hinzugefügt:
QuoteTomb Editor:
- Support timer and variable speed in TR1-3 flyby sequences.
- Automatically grid walls when creating adjoining rooms, if option is set.
- Loop item list when pressing up/down buttons in item browser.
- Fix issues with double sided wad polygons in TR1-2.
- Fix exception when opening wad preview in level settings.
WadTool:- Add support for importing untextured meshes.
- Import animations in generic formats preserving original animation properties.
- Fix exception while opening mesh editor on an empty wad.
- Fix memory leaks in skeleton and mesh editor.
- Fix incorrect state changes in .trw animation import.
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Falls jemand nur den Patch installieren möchte, wäre hier im Anhang.
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illyaine hat eine neue Version hinzugefügt:
QuoteTomb Editor:
- Use indirect in-place search only if no exact matches were found.
- Fix possible issues with controls not acting properly on certain systems.
- Fix exception while trying to split a room with incorrect selection area.
WadTool:- Highlight first found face when searching for textures in mesh editor.
TombIDE:- Update TRNG+FLEP package to fix issues with missing C++ dlls on latest Windows 10 builds.
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illyaine hat eine neue Version hinzugefügt:
QuoteVersion 1.4.3
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Tomb Editor:
* Allow fixed camera move timer editing for all game versions.
* Reduce memory usage after saving project.
* Don't show missing recent files in list.
* Fix vertex lights not resetting when editing mode is changed.
* Fix overflow exception for FOV setting in options.
SoundTool:
* Added recent file list.
WadTool:
* Don't copy textures from source wad if there's already same textures in destination.
* Highlight and automatically update end frame on frame add/remove action.
* Prevent and warn about mesh files with incorrect (non-Latin) file paths when importing.
TombIDE:
* Don't trim leading and trailing spaces in strings.
* Load default sound catalog for new levels created within Project Master.
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illyaine hat eine neue Version hinzugefügt:
QuoteVersion 1.4.4
List of changes:
Tomb Editor:- Use object multiselection to make quick item group.
- Fix script IDs not updating properly in object list.
WadTool:- Fix possible issues with saving progress in Mesh editor when used from Tools menu.
- Prevent and warn about loading oversized textures into mesh editor due to precision loss.
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illyaine hat eine neue Version hinzugefügt:
QuoteVersion 1.4.5 is now released!
List of changes:
Tomb Editor:- Implement tint for TR1-2 room sprites and pickups.
- Add hotkey commands for flipping floor and ceiling splits.
- Flip floor and ceiling split only if block is triangulated.
- Preserve sound source script IDs in project files.
- Fix sink strength value indication in 3D view.
- Update item indication when new script ID is assigned.
- Fix item order in search window.
WadTool:- Add option to pack textures when exporting meshes.
- Indicate unsaved changes in single-mesh mode of mesh editor.
- Fix imported mesh not being saved for moveables when imported using multimesh mode.
- Scale end frame along with framerate in animation editor.
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illyaine hat eine neue Version hinzugefügt:
QuoteVersion 1.4.6 is now released!
List of changes:
Tomb Editor:- Add search textbox to top-side menu.
- Add texture selection lists to bumpmap and texture sound windows.
- Add TR2 Gold sound catalog (by Danath).
- Add TR3 Gold sound catalog (by piano_raider).
- Fix occasional ghost grid cells in bumpmap and texture sound windows.
- Fix exception when unloading textures.
- Fix wrong depiction of some NG timer flipeffects.
- Fix corrupted textures on double-sided object and static mesh triangular faces.
- Fix Lara type and weather type not updating in level settings for TR5.
- Fix spotlight and sun light types compilation for TR5.
WadTool:- An option to disable automatic bound for state change editor values.
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illyaine hat eine neue Version hinzugefügt:
QuoteVersion 1.4.7 is now released!
List of changes:
Tomb Editor:- Add different types of texture search (untextured, broken, full match, partial match).
- Add room normals calculation for TR5.
- Add sniper camera type for TR5.
- Add glide out camera flag to be used together with glidecam FLEP patch.
- Add option to always display memo text.
- Add some missing global sounds for TR1 sound catalog.
- Reconnect all resources from level settings window.
- Fix quick start feature for new FLEP workflow.
- Fix rendering bugs when editing very large levels in "Draw all rooms" mode.
- Fix rendering in imported geometry browser preview.
- Fix crash when reconnecting duplicated resources.
- Fix occasional object ID changes when clicking around script controls in trigger window.
- Fix block arrows not displaying on diagonal faces.
WadTool:- Add ability to rename meshes in mesh editor.
- Add ability to replace any texture in mesh editor.
- Add context menus for editing currently selected object mesh in main window.
- Jump to currently selected object when opening mesh editor from main window.
- Don't steal focus to item preview in main window.
- Fix persistent issues with disjointed MQO vertices on mesh import.
- Fix orphaned textures not showing on texture list after delete and redo.
- Fix UI brightness not affecting tree list views.
- Fix occasional incorrect end frame values when importing compiled levels.
SoundTool:- Fix incorrect bit depth for TR2 samples when compiling MAIN.SFX.
TombIDE:- Fix exception when double-clicking on empty search results window.
- Fix exception when setting textbox background colour in options window.
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