- Offizieller Beitrag
illyaine hat eine neue Datei hinzugefügt:
Animations with TRNG
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This file joins together a little level project with an html tutorial about creation of custom animations with the TRNG engine. You find the tutorial in another zip file named "Help_Animation_Command.zip", within the (above) AnimationTutorial.zip file.
A) In the tutorial there are many techinical informations about how tomb4 handles the 3d world and the animations.
In picture A you can see the relative 3d axis used in tomb4.
In this tutorial you find also a full list of State ids values used in tomb4, other to many suggestions about troubleshooting with Animation command and TestPosition command.
B) Most of example are only a tehorical descriptions of Animation or TestPosition command, anyway you can find in this demo also a working example of fighting skills for lara.
Using the (non very fine) animation you see in Picture B, in this level you can kill a baddy only with fists.
C) Many examples show how use the new TestPosition command, useful to detect when lara is in front of some moveable, to interact with it.
For example in Picture C you can see how to use the diagnostic messages of TRNG, to discover the critical values to type in TestPosition command to discover when lara is in the (from you) wished position.
D) A lot of example try to describe the usage of Animation command, and in particular way, how to set the correct ENV_ (ENVironment) constants to detect if the situation in game is valid to start your custom animation.
In picture D you can see when the ENV condition ENV_HOLE_IN_FRONT_CEILING_CLIMB is active.
Since, there are dozen of ENV conditions, I tried to concentrate my attemption only on more complicated conditions, trying to explain them with correct script command and images.