Beiträge von illyaine

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    2. Dezember 2021 um 06:20
    Zitat

    Added patches:

    • Change puzzle insert frame
    • Remove jump to ladder

    Change puzzle insert frame allows to change the hardcoded frame number of the puzzle inserting animation (134) where puzzle item is inserted (and puzzle hole is swapped to puzzle done).


    Remove jump to ladder removes the jump up to ladder on tall ladders and instead forces the slow climbing animation (160).

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    20. November 2021 um 12:54
    Zitat

    Version 1.4.6 is now released!


    List of changes:


    Tomb Editor:

    • Add search textbox to top-side menu.
    • Add texture selection lists to bumpmap and texture sound windows.
    • Add TR2 Gold sound catalog (by Danath).
    • Add TR3 Gold sound catalog (by piano_raider).
    • Fix occasional ghost grid cells in bumpmap and texture sound windows.
    • Fix exception when unloading textures.
    • Fix wrong depiction of some NG timer flipeffects.
    • Fix corrupted textures on double-sided object and static mesh triangular faces.
    • Fix Lara type and weather type not updating in level settings for TR5.
    • Fix spotlight and sun light types compilation for TR5.


    WadTool:

    • An option to disable automatic bound for state change editor values.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    31. Oktober 2021 um 18:40
    Zitat

    Version 1.4.5 is now released!


    List of changes:


    Tomb Editor:

    • Implement tint for TR1-2 room sprites and pickups.
    • Add hotkey commands for flipping floor and ceiling splits.
    • Flip floor and ceiling split only if block is triangulated.
    • Preserve sound source script IDs in project files.
    • Fix sink strength value indication in 3D view.
    • Update item indication when new script ID is assigned.
    • Fix item order in search window.


    WadTool:

    • Add option to pack textures when exporting meshes.
    • Indicate unsaved changes in single-mesh mode of mesh editor.
    • Fix imported mesh not being saved for moveables when imported using multimesh mode.
    • Scale end frame along with framerate in animation editor.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    8. Oktober 2021 um 15:22
    Zitat

    Version 1.4.4


    List of changes:


    Tomb Editor:

    • Use object multiselection to make quick item group.
    • Fix script IDs not updating properly in object list.


    WadTool:

    • Fix possible issues with saving progress in Mesh editor when used from Tools menu.
    • Prevent and warn about loading oversized textures into mesh editor due to precision loss.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    30. September 2021 um 08:35
    Zitat

    Added patches:

    • Enable gliding camera. requires TE 1.4.3 or later.
    • Jeep without ignition key.
    • Fix collision when swimming on water surface.
    • Fix hair while wading.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    28. September 2021 um 09:21

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    10. September 2021 um 21:42
    Zitat

    Tomb Editor:

    • Use indirect in-place search only if no exact matches were found.
    • Fix possible issues with controls not acting properly on certain systems.
    • Fix exception while trying to split a room with incorrect selection area.


    WadTool:

    • Highlight first found face when searching for textures in mesh editor.


    TombIDE:

    • Update TRNG+FLEP package to fix issues with missing C++ dlls on latest Windows 10 builds.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    10. September 2021 um 21:39
    Zitat

    New patches:

    • TR2Main widescreen
    • Fix jumping through objects
    • Static collision

    Fix jumping through objects patch was developed by Troye.


    Changed patches:

    • Clear menu backgrounds

    Clear menu backgrounds patch now can be used normally, although it does not work correctly when used together with classic inventory plugin.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    3. September 2021 um 21:20
    Zitat

    Tomb Editor:

    • Support timer and variable speed in TR1-3 flyby sequences.
    • Automatically grid walls when creating adjoining rooms, if option is set.
    • Loop item list when pressing up/down buttons in item browser.
    • Fix issues with double sided wad polygons in TR1-2.
    • Fix exception when opening wad preview in level settings.


    WadTool:

    • Add support for importing untextured meshes.
    • Import animations in generic formats preserving original animation properties.
    • Fix exception while opening mesh editor on an empty wad.
    • Fix memory leaks in skeleton and mesh editor.
    • Fix incorrect state changes in .trw animation import.

    illyaine hat eine neue Version hinzugefügt:

    illyaine
    27. August 2021 um 17:58

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