Posts by maptomb

    Markus, it is not possible to make it back to the swing bar (I checked your savegame with V6 that I just downloaded). This is a softlock which is probably fixed in V7 because the builder made a puzzle about raising the flap in another room. Unfortunately, savegames from one version of the game will not work in another version.

    The flap is raised by a switch in another room (first floor west end) with all the breakable tiles. That room must be done before the room you are stuck in. You also need to strategically move over the breakable tiles without breaking all to keep a return path.

    The builder changed level 3 a lot in V6 from V5 (and also more changes in V7). Thus, existing walkthroughs will only partially help. There will most likely be a version 8 because the builder wants to follow DJFull's stupid advice about changing the voices from AI to real people. That is unnecessary because Tomb Raider games are fantasy and partially AI as is, and changing the voices may cause accent/dialect issues in understanding what is said. The existing voices in V1 to V5 sound great especially Lara.

    You have three options if you want to continue this game:

    1. Reload your savegame from the start of level 3 (or) before you enter your first W/E room. Replay the level from that point. Make many saves along the way to avoid a softlock like the swing pole, not keeping a few breakable tiles unbroken, etc.

    2. If you don't have a previous savegame then you can use the flycheat from where you are to play the rest of the game. Edit the gameflow.lua file.

    3. Start the entire game over completely with version 7, and there will be many changes along the way.

    You can also give up and BIN the game. Just watch an existing walkthrough to see what you missed.

    I'm sorry that I can't help you with a savegame because I didn't play version 6.

    This is a short and interesting level. It is not difficult, but you do need to think about how to get to where you need to go.

    The reviewer on TRCustoms made a mistake about a softlock. There is no softlock because Lara can jump to where she needs to go if she aims properly.

    The secret can be obtained if you know what to do to open the gate.

    You should be able to finish the game without all the secrets. If you don't have all of the first 19 secrets, then you can't get secret 20 (the door in the secret room won't open automatically).

    You must have missed something in the minotaur's house to keep you from continuing with the game in the garage.

    Attached is a savegame for the start of Level 5 (The Truth) in VERSION 5 of this game.

    If you are having technical issues in level 5 from versions 1 through 4, then download version 5 from TRCustoms and use this save to replay the last level. The save has all secrets from the first 4 levels.

    Hopefully, this will help some players (maybe Nad) to try to find the stuff for a walkthrough (such as secrets, etc.).

    savegame.6

    The extracted installation file size on my computer is 2.61gb. This is from the large 2.43gb zip file of version 3 on Google Drive where I downloaded it six hours ago. The google link was still active (I had saved that link in a text file 2 days ago) and the actual file was updated to V3 before it was on TRCustoms. Perhaps this will avoid some of the potential compression issues in the warning on TRCustoms.

    I had tried the google link to test if it would work after the file was removed from TRCustoms and there were no players trying to get it. Since it was now V3 I kept downloading since I was curious about the game.

    Wolfi should never have used Google Drive in the first place because google restricts download access when several people try to get the same file within a few hours. With Tomb Raider there may be several people around the world trying to get a new game file at almost the same time.

    The game is attractive and different in graphics. The first secret is easy.

    Regarding the end cutscene, there was this reply to Doggett's video today:

    Pinned by @DoggettTV

    @BradleyS95

    13 hours ago

    Fab walkthrough! <3 4:12:25 I'm not sure why this happens? Did you definitely get all kills in this walkthrough run? Because the end cutscene will only activate if you've triggered all of the enemies, but if you got all kills, you would have triggered them all. In the recent patch, I've made it so all enemies will 100% be triggered in the level for sure, so the player doesn't get stuck at the end.

    I had no problem with the end trigger cut scene in version 2 (and versions 1 and 3) (Lara shoots the player saying you've seen enough).

    Adrielvicio also got the end cutscene in version 1.

    P.S. The differences among versions 1, 2 and 3 are in the first two levels, and saves from those 2 levels in versions 1/2 do not work in versions 2/3. Saves from the last 3 levels work in versions 2/3.

    Nad, thank you. I got the secret based only on your statement about the location. I deliberately did not read the spoiler until just now as I am posting this.

    This was the place that I mentioned before as a candidate for a secret. I found the path using a leap of faith. The game's lighting on my monitor is variable and begs for binoculars.

    The second secret (scarab) was quite tricky.

    Is the third secret (canopic jar in your picture) before or after the bird monster (with horus piece) at the giant gong? I have seen two suspicious wall places that I can't reach (at the flying soldiers and also at the bird monster).

    I assume the third secret is not in the water spikes area since I can't see a place to enter them. I don't want to play the boss stuff (dragon) more than once because that is my least favorite thing about tomb raider.

    Thus, what general area is the third secret (your picture). I have already played the game once up to the start of the dragon fight.

    Thanks for your hint about the grenades. I wasted five with the flying soldiers. I'll try to replay that part again to save those grenades.

    P.S. I really find it annoying that Bradtre left the builders tools with the function keys active. The F7 key is really annoying because it screws up the game if it is accidentally pushed trying to use F6. I never encountered that before in a TR2 game.

    Nad, thank you very much. After your nudge, I found it and got all the extra pickups (as in your picture) because it was the last secret of the level in my gameplay.

    As I said before, this secret is very well hidden and difficult to find. I had looked in that spot dozens of times yesterday, but the swimming moves and draining air supply make it hard to find.

    Now on to the final level.

    In what area is the first secret (ankh) of this level (this seems to be the most hidden secret of the first four levels)? It may be possible to go back to the river after the key quest if air can be maintained.

    I have the other two secrets (scarab and canopic jar) in the Nile Trial level, and all four keys to end the level. The extra pickups in your secret scarab picture are only given to the last secret found in the level and not to the type of secret. Thus, I did not get any extra pickups with the scarab secret in your picture.

    P.S. Saves from levels 3 and 4 in version 1 also work in version 2 which I began playing with the Trial on the Nile level.

    I found everything but 4 litters in V1 and never used the lasersight to get the radioactive rocks-- the desert eagle worked without it. I probably missed the 4 litters by neglecting to look for litters at some places. I found your last litter. I am going to play V2 to see if I can find the remaining litters and the new secret.

    What is the photo mode for? It seemed useless and confusing.

    I finally finished this game with all 8 secrets. It was a very good game and extremely beautiful. Thank you Leeloo for this wonderful game.

    After the disappointing 2025 Advent Calendar, Aspidetr.com provided a wonderful and satisfying 2026 Easter Calendar with three very fun-filled levels.

    Game design notes: 1) It is possible to use a jumpswitch without riding the zipline; and 2) I noticed another and impossible-to-get-to jumpswith in a high ceiling alcove near the place where the ladybug is used (I assume this part of the game was abandoned).

    I did everything correctly yesterday except going into the ceiling hole where the stick is. [I was very sick yesterday (and went to bed shortly after playing this section of the game); that is probably why I forgot to go into the ceiling hole.]

    Thanks for the hint.