Text TRNG Flipeffekte
Die Zahl bezieht sich auf die Nr. des Flipeffektes, nach der man im TE suchen kann.
206: Text. Horizontal Scrolling of ExtraNG <&>string with (E)formatting data
64: Text. Print ExtraNG <&>string on screen for (E) seconds
148: Text. Print ExtraNG <&>string on screen, freeze game and wait Escape
210: Text. Print ExtraNG <&>string with (E)formatting data, and wait Escape
363: Text. Print ExtraNG <&>string with windows font and formatting data in the (E)Parameters command
203: Text. Print formatted text <&>ExtaNg string with (E)formatting data
208: Text. Print PC <&>String with (E)formatting data
209: Text. Print PC <&>string with (E)formatting data, and wait Escape
207: Text. Print PSX <&>String with (E)formatting data
65: Text. Print Standard <&>string on screen for (E) seconds
149: Text. Print Standard <&>string on screen, freeze game and wait Escape
360: Text. Print unlimited <&>Extra NG String with current settings for infinite time
204: Text. Print. Remove (&)Extra NG String from screen
364: Text. Remove print ExtraNG<&>string with windows font that used data in the (E)Parameters command
76: Text. Reset all text formatting settings with default values
66: Text. Set <&>color and (E)position for next Print String flipeffect
81: Text. Set <&>size characters for next print string command
75: Text. Set blink <&>status and (E)speed
201: Text. Vertical Scrolling of ExtraNG <&>string with (E) speed
205: Text. Vertical Scrolling of ExtraNG <&>string with (E)formatting data
202: Text. Vertical Scrollling. Abort all vertical scrolling text operations