illyaine hat eine neue Version hinzugefügt:

illyaine
QuoteCode Display MoreList of changes: Tomb Editor Highlight flyby camera 2D icons for currently selected flyby sequence. Fixed volume rotation on roll axis. Fixed TRNG plugin trigger issues with Timer values above 255. Added clustering setting to weather node. WadTool Fixed vertex weight coloring. Fixed texture replacement for skinned meshes. TombIDE Added "Open project in Visual Studio Code" option for TEN projects. Tomb Engine New features Added ability to open doors with draw weapon key in dozy mode. Added headlight for UPV. Use spotlight with shadow casting for motorbike headlight. Bug fixes Fixed WATERFALL_EMITTER performance and occasional game freezes, and make it work with OCB 0. Fixed SENTRY_GUN object not tracking Lara at some angles. Fixed ENEMY_JEEP object lifting all other objects in a level one block up. Fixed ELECTRIC_CLEANER not following correct directions. Fixed ROLLINGBALL interpolation and collision detection. Fixed underwater drifting when using PULLEY object. Fixed incorrect hardcoded sounds for the ZIPLINE_HANDLE. Fixed JEEP vehicle locking incorrect Lara animation after using reverse. Fixed inability to use revolver with lasersight in crouched state. Fixed incorrect room collision for negative room coordinates. Fixed exclusive video playback not working when triggered at the end of a level. Fixed garbage particle positions in high FPS mode. Fixed issues with garbage camera movement when switching between fixed cameras. Fixed issues with sound initialization if sound device list has changed. Lua API changes Added weatherClustering setting to Flow.Level. Fixed Camera:SetPosition interfering with non-fixed camera position. Renamed Camera:PlayCamera to Camera:Play.