illyaine hat eine neue Version hinzugefügt:
illyaine
Zitat
illyaine hat eine neue Version hinzugefügt:
Zitat
illyaine hat eine neue Version hinzugefügt:
ZitatNew patches:
- Hardware Acceleration preselection
- Fix sector boundaries
- Accurate hair mesh collision
- Fix wade snap
- Quake camera
New commands:
- Sprite objects
Spoiler anzeigen
Code Alles anzeigen#DEFINE GT 1 ; GlobalTrigger ID #DEFINE TG 1 ; TriggerGroup ID #define @Plugin_FLEP 1 ; Set Trigger Type - FLIPEFFECT 237 ; Exporting: TRIGGER(192:0) for FLIPEFFECT(237) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy <&>Store variable to CurrentValue ; <&> : Store Long A ; (E) : ; Values to add in script command: $2000, 237, $C0 ; Set Trigger Type - CONDITION 46 ; Exporting: CONDITION(46:0) for PARAMETER(0) {Tomb_NextGeneration} ; <#> : Value= 0 ; <&> : Variables. The Current Value variable is >= than <#>Value ; (E) : ; Values to add in script command: $8000, 0, $2E ; Set Trigger Type - FLIPEFFECT 231 ; Exporting: TRIGGER(511:0) for FLIPEFFECT(231) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Add to <&>Variable the (E)value ; <&> : Current Value ; (E) : Value 1 ; Values to add in script command: $2000, 231, $1FF ; Set Trigger Type - FLIPEFFECT 236 ; Exporting: TRIGGER(192:0) for FLIPEFFECT(236) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy CurrentValue to <&>Store variable ; <&> : Store Long A ; (E) : ; Values to add in script command: $2000, 236, $C0 GlobalTrigger=GT,IGNORE,GT_ALWAYS,IGNORE,IGNORE,TG,IGNORE TriggerGroup=TG,$012000,6,0,$2000,237,$C0,$8000,0,$2E,$2000,231,$1FF,$2000,236,$C0 ; Set Trigger Type - FLIPEFFECT 271 ; Exporting: TRIGGER(112:0) for FLIPEFFECT(271) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Copy <&>Numeric Variable to CurrentValue ; <&> : Local Long Alfa ; (E) : ; Values to add in script command: $2000, 271, $70 ; Set Trigger Type - FLIPEFFECT 236 ; Exporting: TRIGGER(194:0) for FLIPEFFECT(236) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy CurrentValue to <&>Store variable ; <&> : Store Long C ; (E) : ; Values to add in script command: $2000, 236, $C2 ; Set Trigger Type - FLIPEFFECT 371 ; Exporting: TRIGGER(3:0) for FLIPEFFECT(371) {Tomb_NextGeneration} ; <#> : TriggerGroup. Perform <&>TriggerGroup from script.dat (Single execution to use when in TriggerGroup there are only com ; <&> : TriggerGroup= 3 ; (E) : ; Values to add in script command: $2000, 371, $3 ; Set Trigger Type - FLIPEFFECT 237 ; Exporting: TRIGGER(194:0) for FLIPEFFECT(237) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy <&>Store variable to CurrentValue ; <&> : Store Long C ; (E) : ; Values to add in script command: $2000, 237, $C2 ; Set Trigger Type - FLIPEFFECT 272 ; Exporting: TRIGGER(112:0) for FLIPEFFECT(272) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Copy CurrentValue to <&>Numeric Variable ; <&> : Local Long Alfa ; (E) : ; Values to add in script command: $2000, 272, $70 GlobalTrigger=GT+1,IGNORE,GT_ALWAYS,IGNORE,IGNORE,TG+1,IGNORE TriggerGroup=TG+1,$2000,271,$70,$2000,236,$C2,$2000,371,TG+2,$2000,237,$C2,$2000,272,$70 ; Set Trigger Type - CONDITION 46 ; Exporting: CONDITION(46:0) for PARAMETER(450) {Tomb_NextGeneration} ; <#> : Value= 450 ; <&> : Variables. The Current Value variable is >= than <#>Value ; (E) : ; Values to add in script command: $8000, 450, $2E ; Set Trigger Type - FLIPEFFECT 232 ; Exporting: TRIGGER(255:0) for FLIPEFFECT(232) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Set <&>Variable with (E)value ; <&> : Current Value ; (E) : Value 0 ; Values to add in script command: $2000, 232, $FF ; Set Trigger Type - FLIPEFFECT 234 ; Exporting: TRIGGER(2559:0) for FLIPEFFECT(234) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Set in <&>Variable the (E)bit ; <&> : Current Value ; (E) : Bit 9 ($00000200 ; 512) ; Values to add in script command: $2000, 234, $9FF ; Set Trigger Type - FLIPEFFECT 304 ; Exporting: TRIGGER(255:0) for FLIPEFFECT(304) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Generate in <&>Numeric Variable a random CurrentValue ; <&> : Current Value ; (E) : ; Values to add in script command: $2000, 304, $FF ; Set Trigger Type - CONDITION 48 ; Exporting: CONDITION(48:0) for PARAMETER(0) {Tomb_NextGeneration} ; <#> : Value= 0 ; <&> : Variables. The Current Value variable is = than <#>Value ; (E) : ; Values to add in script command: $8000, 0, $30 ; Set Trigger Type - FLIPEFFECT 236 ; Exporting: TRIGGER(193:0) for FLIPEFFECT(236) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy CurrentValue to <&>Store variable ; <&> : Store Long B ; (E) : ; Values to add in script command: $2000, 236, $C1 ; Set Trigger Type - FLIPEFFECT 232 ; Exporting: TRIGGER(8447:0) for FLIPEFFECT(232) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Set <&>Variable with (E)value ; <&> : Current Value ; (E) : Value 32 ; Values to add in script command: $2000, 232, $20FF ; Set Trigger Type - FLIPEFFECT 284 ; Exporting: TRIGGER(255:0) for FLIPEFFECT(284) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Invert the sign of <&>Numeric Variable ; <&> : Current Value ; (E) : ; Values to add in script command: $2000, 284, $FF ; Set Trigger Type - FLIPEFFECT 233 ; Exporting: TRIGGER(8447:0) for FLIPEFFECT(233) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Substract from <&>Variable the (E)value ; <&> : Current Value ; (E) : Value 32 ; Values to add in script command: $2000, 233, $20FF ; Set Trigger Type - CONDITION 42 ; Exporting: CONDITION(42:62) for PARAMETER(112) {Tomb_NextGeneration} ; <#> : Local Long Alfa ; <&> : Variables. The <#>Numeric Variable is < than (E)Value ; (E) : Value= 0 ; Values to add in script command: $8000, 112, $2A ; Set Trigger Type - FLIPEFFECT 237 ; Exporting: TRIGGER(193:0) for FLIPEFFECT(237) {Tomb_NextGeneration} ; <#> : Variables. Store. Copy <&>Store variable to CurrentValue ; <&> : Store Long B ; (E) : ; Values to add in script command: $2000, 237, $C1 ; Set Trigger Type - FLIPEFFECT 285 ; Exporting: TRIGGER(112:0) for FLIPEFFECT(285) {Tomb_NextGeneration} ; <#> : Variables. Numeric. Add to CurrentValue the <&>Numeric Variable ; <&> : Local Long Alfa ; (E) : ; Values to add in script command: $2000, 285, $70 ; Set Trigger Type - CONDITION 42 ; Exporting: CONDITION(42:62) for PARAMETER(255) {Tomb_NextGeneration} ; <#> : Current Value ; <&> : Variables. The <#>Numeric Variable is < than (E)Value ; (E) : Value= 0 ; Values to add in script command: $8000, 255, $2A TriggerGroup=TG+2,> $2000,237,$C0,$2000,272,$70,$8000,450,$2E,$2000,232,$FF,$2000,234,$9FF,$2000,304,$FF,$8000,0,$30,> $2000,232,$FF,$2000,236,$C1,$2000,232,$20FF,$2000,304,$FF,$2000,284,$FF,$2000,233,$20FF,$2000,236,$C0,> $8000+TGROUP_ELSE,112,$2A,$2000,237,$C1,$2000,285,$70,$8000,255,$2A,> $2000,237,$C1,$2000,231,$1FF,$2000,236,$C1,$2000,304,$FF,$012000,3,0,$012000,4,0,> $8000+TGROUP_ELSE,112,$2A,> $2000,271,$70,$2000,284,$FF,$2000,304,$FF,$012000,3,0,$012000,4,0,$2000,271,$70,$2000,231,$1FF,$2000,236,$C0 #define @plugins CLEAR
illyaine hat eine neue Version hinzugefügt:
ZitatAlles anzeigen2023-05-28
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New patches:
- Remove baddies pickup hack
- Baddies and small medipacks
- Decouple baddies animations
- Remap regenerating pickups array
illyaine hat eine neue Version hinzugefügt:
ZitatAlles anzeigen2024-01-14
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New patches:
- Fix ceiling trapdoor bug
- Change floor trapdoor fixed camera
- Disable floor trapdoor fixed camera
- Change ceiling trapdoor fixed camera
- Disable ceiling trapdoor fixed camera2024-01-07
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New patches:
- Angkor Wat Von Croy
- Fix load.bmp stretching2023-08-20
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New patches:
- Fix Sarcophagus pickups2023-08-13
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Fixed commands:
- Old style rollingballs2023-08-06
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New patches:
- Fix null static collision bounds
- Fix vertical rotation toward AI objectsNew commands:
- Old style rollingballs2023-06-03
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New patches:
- Change jump camera angles
- Fix Lara's backstep down animation2023-05-29
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New patches:
- Change pickup camera angles
- Change object interaction camera angles
illyaine hat eine neue Version hinzugefügt:
Zitat
illyaine hat eine neue Version hinzugefügt:
Zitat
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